Motive Streaming Plugins

Plugins that receive Motive data.

Unreal Engine Plugin

Real-time interface for streaming 6DoF Rigid Body and skeleton data to Unreal.

Unity Plugin

Real-time interface for streaming 6DoF Rigid Body and skeleton data to Unity.

OpenXR Plugin

Redefines immersive development by replacing native HMD and controller tracking with OptiTrack’s industry-leading optical tracking system.

MoCap4ROS2 Plugin

Integrate MoCap4ROS2 plugin to control robotics with Rigid Bodies in Motive 3.

Godot Plugin

Real-time add-on for streaming and recording Rigid Body data in Blender.

Blender Plugin

Real-time add-on for streaming and recording Rigid Body data in Blender.

Motion Builder Plugin

Real-time streaming and recording for markers, Rigid Bodies, skeletons, and virtual cameras.

MATLAB Plugin

A collection of simple examples for streaming from Motive to MATLAB via NatNet.

OpenVR Driver

OpenVR integration for the VIVE Pro 2, Valve Index, and HP Reverb HMDs within OptiTrack systems.

VRPN Plugin

An out of the box example for receiving the VRPN streaming protocol from Motive.

Unreal Plugin

Bring Real-World Motion into Unreal

Track Anything

Attach markers to a physical object to instantly turn it into a VR controller and drive any Unreal Actor with 6-DoF position and orientation streamed from Motive.

Real-Time Retargeting

Use real-time mocap to animate and retarget onto your Unreal rigs for virtual production, previs, and interactive experiences, all driven directly by Motive’s live data.

Warehouse-Scale Tracking

Fuse OptiTrack’s world-class optical data with the headset’s inertial sensors for stable, low-drift tracking across very large volumes, from labs to arena-scale installs.

Unity Plugin

Optimized Tracking for Unity

Low Latency Code

Optimized C# logic leverages our mature NatNetLib and lightweight C++ core to eliminate garbage allocation after startup—ensuring high performance under VR stress.

Real-Time Animation

Powered by Unity’s Mecanim, Motive streams real-time skeleton data that retargets directly onto bipedal avatars for instant, lifelike character motion. 

Wide Area HMD Tracking

OptiTracks optical tracking blends seamlessly with HMD inertial sensors for drift-corrected, low-latency motion tracking across expansive spaces, from labs to full arenas.

Marker Visualization

See all of your tracked markers live in the Unity Scene view, making alignment, calibration, and debugging fast and intuitive during development.

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